More than five years lie between Halo 5 and Halo Infinite, enough time for fans to worry that the game they tought of when they thought Halo was maybe a thing of the past. Reload animations and cutscenes can stutter It didn’t get a pass from the purists, of course, but the gunplay, fluidity of movement and incredible multiplayer map designs absolutely deliver. After the missteps of Halo 4’s Call of Duty-esque approach, Halo 5: Guardians managed to successfully transition Halo’s legendary multiplayer modes into something fit for modern players. It wasn’t all bad, though – Halo 5: Guardians multiplayer was truly exceptional. Halo 5’s campaign also assumed every player had read all of the Halo novels, and it’s story was horribly convoluted and bloated as a result. Two of the series’ beloved stalwarts were now brandished as baddies, and unsurprisingly, that never sat quite right with fans. While it’s never a good idea to make a fan-favorite character into a heel, 343 Industries decided that Chief’s faithful AI companion, Cortana, would also turn rogue. Throw in dreary four-player co-op that never felt fun to play due to the awful Promethean enemies – and frankly broken AI when playing alone – and it’s easy to argue that Halo 5 might feature the worst campaign of the entire series. We did at least get to play as Chief, but only sparingly, as the majority of the campaign’s missions revolved around Locke and his band of equally uninspiring teammates. Instead, we were left to chase Master Chief across the galaxy as Spartan Locke – one of the driest and most boring individuals we’ve ever encountered. Its marketing campaign promised an exciting story that centered on a supposed betrayal by Master Chief, but that never actually transpired. Let's just say it – Halo 5: Guardians got a lot of things wrong. If you ever wanted to be master and commander of a miniature Halo army, Halo Wars 2 lets you do exactly that.ĭoesn't do fan-favourite characters justice While it’s almost an impossible task to cram everything that makes Halo great into an entirely new genre, Halo Wars 2 did a fine job at nailing the fundamentals, and it’s awesome to see armies of soldiers collide with Brutes and Covenant forces from a top-down perspective. Halo Wars 2 is a fast-paced game that has a fairly engaging story that focuses on a new menacing villain, Atriox, and there’s a generous amount of content for players to delve into. And in many ways, renowned strategy developer Creative Assembly absolutely achieved this. Halo Wars 2 was a valiant effort that attempted to pack the core elements of the Halo universe into an RTS game. But Halo Wars 2 is worthy of a mention, partly because the game’s main antagonists, The Banished, are the enemy faction you face off against in Halo Infinite. It might seem unfair to pit Halo Wars 2 against the main entries in the series – it’s a real-time strategy game after all. Managing several battlefields can be overwhelming
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